﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using UnitLibrary.Managers;

namespace PrototypeGame.GameScreens
{
    class GameLevelTemplate: MainGameScreen
    {
        public GameLevelTemplate(Game game)
            : base(game)
        {
        }

        public override void Initialize()
        {
            base.Initialize();
        }

        public override void LoadContent()
        {
            base.LoadContent();
        }

        public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen)
        {
            base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen);
        }
       
        public static string GetLevelTitle()
        {
            return "edit me";
        }

        public static string GetLevelDetails()
        {
            return "Edit me";
        }

    }
}
